Social GameWorks announces BattleCell: Bringing the map to life through social gaming
Imagine having the whole world at your fingertips, literally. That’s what BattleCell, an innovative new web-based game that combines Google Maps and social gaming, has to offer.
Following in the spirit of Risk, players aim to gain as many of the 55 million cells overlaid on the map as possible while interacting with other gamers around the globe.
It goes beyond the traditional online game and the scope of many social networks as it introduces novel features and transcends cultural and language barriers. For example, its in-game instant messaging system automatically translates 30+ languages, which allows participants to seamlessly interact. Designed for millions of players, BattleCell provides gamers around the world a reason to collaborate, communicate and get past social and political limitations.
The game’s creator, Ovid Stavrica, is vocal about BattleCell’s potential impact on today’s sociopolitical divides, “BattleCell is a cross between Risk and StarCraft. Imagine taking the passion that players throughout the world have put into these two games and redirecting it into the desire to converse with someone on the other side of the world. Interesting things are bound to happen. Our world will shrink, yet again.”
Additionally, professionally-produced videos available for viewing in the game provide “out-of-band” intelligence information as well as an entertaining story line. All of the video content is inspired by the game itself and includes military and political forces, characters, events and strategic information determined directly by the players themselves.
BattleCell is free and utilizes the latest AJAX technologies to create a console-application environment that redefines the player’s perception of “the web”.
BattleCell is available on the web at www.battlecell.com
For more information, contact:
Ovid Stavrica
206-432-0462
stavrica@yahoo.com

